Our collection of games we have released throughout the years.
Rouge lite/minesweeper mashup. The goal is to reach as low floor as possible.
You are a lone warrior heading deeper and deeper into the dungeon. It is pitch black so you can't see what horrors hide in the darkness. Only by walking through the room, one step at the time, you will reveal numbers that indicate how many monsters are nearby.
Once you've uncovered all tiles with no monsters you've cleared the room and the doors to other rooms or if you are lucky the stairs down to the next level will reveal itself.
If you happen to step on a monster you have to fight it. Be careful though. When you fight monsters you lose health. When you've lost all your health the game is over.
Each time you fight a monster or clear a room you gain experience. Gain enough experience and you gain a level and your health is replenished and you grow stronger.
Control player with the arrow keys (↑
, ↓
, ←
, →
). Click on buttons with mouse.
You can use enter
for some buttons.
Released at Birdie 18.
Code and gfx by snosscire. Music by slundal. Sndfx by bachler.
Two players fight to the death inside the code.
The ability to walk has since long been forgotten inside this digital world therefore players teleport themselves to different positions within the map.
The world is constructed by an underlying code (you can view
the code by pressing F1
). Teleportation within the world is
performed by using the VIM program. The VIM program has been
adapted for the best user experience through centuries
and therefore can be fully navigable only using
the keyboard.
g
+g
- move to top of mapShift
+g
- move to bottom of maph
- move one step leftl
- move one step rightk
- move one step upj
- move one step down$number
then Shift
+g
- move to row $number0
- move to start of lineShift
+4
or AltGr
+4
- move to end of lineShift
+h
- move to top of screenShift
+m
- move to middle of screenShift
+l
- move to bottom of screenw
- move forwards to the start of next worde
- move forwards to the end of next wordb
- move backwards to the start of previous wordPlayers kill each other using the code. To kill another
player first target the player with n
then put your
VIM program in "insert mode" (press i
or Insert
).
This will open up the editor window. Enter the words
presented in the editor window to inflict harm on your
opponent.
By default Codegicians will connect to the game server
wedogames.se
. To run your own server run:
./Codegicians_DedicatedServer.x86_64
The server will listen on port 46337 so be sure to have this port opened in your firewall.
To make the game client connect to your server modify
the configuration file config.txt
.
Released at Birdie 17.
Code by snosscire. Gfx from OpenGameArt.org.
An endless swarm of asteroids are heading for earth and will destroy all life as we know it. You have been sent out into space to destroy these asteroids before they hit earth.
Target and destroy asteroids by typing the words next to them. When the earth's percentage has reached 0% the game is over. For each level the number of asteroids and their speed is increased and on top of that the word you have to type to destroy an asteroid gets longer.
Challenge your friends and see who is the faster typist!
Released at Birdie 16.
Code and gfx by snosscire.
Multiplayer runner. Play up to two players in split screen. One player controls its
character with the keyboard (↓
and space
) the other player controls its character
with the mouse buttons.
You play as a robot whose mission it is to collect as many coins as possible in 90 seconds.
The robot moves by itself and it is your job to avoid all obstacles by either jumping
(space
) or ducking (↓
). Once you've run the whole course you can either run again
to try and collect more coins or you can wait until the round ends to save the coins
you've collected. But remember if you die you lose all the coins you've collected.
Resolution can be adjusted in the Game.ini
file.
Released at Birdie 15.
Multiplayer death match with up to 8 players. You have two minutes to shoot down the most enemies. The player with the most kills at the end of the round is the winner.
Control the airplane with the arrow keys (↑
, ↓
, ←
, →
) and shoot with space
.
Show the current score with tab
. Exit from the game with esc
.
Released at Birdie 11.